Web of Deceit
A downloadable game for Windows and Linux
A rogue-lite of deception and stealth in a Machiavellian renaissance setting.
Take on multiple false identities. Fabricate shams. Pull scams. Misrepresent. Sneak. Steal. And make sure to pay off your debt to the local crime lord before your time is out.
What is the Web of Deceit?
In this rogue-lite you play as Nereza Blake, a con artist and burglar, in a procedurally generated renaissance city. You complete scams in order to make money to pay off your debt to the local crime lord Capa Boccini, before he comes for your hide. To achieve your goals, use social deception or stealthy burglary.
In social deception you can craft new false identities for yourself and dupe your mark by lying about the properties of items and citizens. NPCs communicate with each other and propagate their knowledge (as well as false information that they have been fed). Avoid getting caught with a lie before you are done with the mark.
Alternatively, sneak into your victim's house and take what you want. Fighting the guards is not an option for Nereza - you have to rely on careful hiding and nimble stealth.
Eventually each con will inevitably start to crumble and angry citizens will be out for your blood. Be ready to escape into a new identity before you are trapped in your web.
- Social deception
- Crafting of Personas and other fabrications
- Lie to influence NPCs
- NPCs propagate information between each other
- Top-down, third person stealth
- Procedurally generated world
- Permanent death
Nereza stealing the guard's customized crossbow right behind their back
Fabricating a new identity
Analytics & Privacy
|Published||Aug 24, 2017|
|Tags||Crime, Dark, Female Protagonist, Non violent, Perma Death, Procedural Generation, Roguelike, Singleplayer, Stealth|
|Average session||About a half-hour|
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Leave a comment
Log in with your itch.io account to leave a comment.